2 new games coming up... WRC hasn´t received too much good feedback but I personally like the game quite much and also I must have to admit that things really work a bit there like on the rally car. Still it could be better,no doubt on that one but I will get it and see then what its made off.
What comes to GT5 its very expected game and looks good but for a racing point of view,Im a bit sad to see that racing cars have still the same old liveries,specially with the ones what has been on the game before than at GT3 and GT4. Still surely will be a nice game to play,even when its a bit overhyped in my point of view.
Yup,at WRC you kinda need to do the setups. The computer given ones are just a bit too slippy and you dont find grip. Also you are suffering for huge grip probs but its a good game in my mind once you get up into it.
Still those who have driven the real rally car, for me the disappointing always is that all game companies mostly who makes the rally games are thinking that the grip level on the cars is bad because the cars are driven in slippy conditions. I still havent finded a rally game what is kinda close to realism by grip level.
I think doing the setups is an important part of the game. Otherwise you'll might get bored pretty fast..
I've tried the demo and I think this game is far better than its predecessors for starters. Also the Dirt games are no where near this one. I can't compare it to RBR or GT3/4 as I've never really played them.
and Hurricane you shouldnt compare it to RBR. Its good that you don´t . Many does and say how realistic RBR is and those people kinda pisses me off.
RBR truly isn´t as realistic as many thinks. Also in RBR you can only get the car driveable with setups. The mods are overpowered compared to real WRC cars and still in RBR you find out that the cars are way too light so often example after a jump you lose the control ... Also at RBR there just isn´t grip compared to real rally car. As Ive said many times,the cars are close of beeing like MKII Escorts. It even does the same as RWD car.. you brake too hard and you will lose the back end of the car. That wouldn´t happen to 4wd car except in very tricky conditions. RBR is still a good game but not so realistic.
but its nice to find out someone else too who likes about WRC the game.
It's also already available at Play.com. Usually takes a bit of time for shipment though.
A few pro's/con's after playing the demo:
Pro's: - setups - handling of the cars - 6 stages/country ;D - not in the demo (the ones in the demo are approx 4min driving each) - carreer mode - not in the demo - damage visuals
Con's: - co-pilot sounds a bit daft - damage system doesn't allow you to total your car (like rip a wheel off) - missing the unforgivingness of the real rally stages: you get put back on the road fairly quickly, before f.e. going in the forest - car sounds
I set out the 13 things I wanted to see in a rally game and was going to use it to see how the new WRC game measures up.
1. Realistic and intuitive handling. 2. Good sense of speed, weight, momentum. 3. Excellent force feedback on the G25. 4. Excellent sound (engine, drivetrain, road, wind, co-driver, impacts). 5. Excellent damage model 6. Adjustable pacenote style (ie. Petter's or Matt Wilson's) 7. Adjustable pacenote rate (how early they're called) 8. Good camera positions (bumper, bonnet, driver's seat, chase) 9. Full length stages (Ouninpohja, Col de Turini, Whanga coast, etc.) 10. Realistic road width, varying from wide to very narrow (like Germany) 11. Good training course, like in RBR 12. Great looking stages and cars 13. Varying light conditions depending on time of day (including night)
But I don't think I'll get a chance to even review it against those criteria, because the stages are comically easy, and the pacenotes are horrendous. Not worth buying, unless you tell me otherwise. Would be good if you could grade it against those metrics though.
I really enjoy about the game. Yes,its not perfect but its way better than expected. Also people in my mind has been a bit too harsh against it. Also as a guy who has driven real rallycars, there are really things what works in real life and sometimes you get pretty close to the feeling. By gameplay it may remind you from CMR:dirts or even older colin´s a bit. Also sometimes V-Rally might get some memories.
1. Realistic and intuitive handling. - Would say that it works. You cannot brake too late or you go straight. Also when you press the brakes,the cars rear dont end up to the bush at normal braking like in RBR,except maybe sometimes after a big bumb whats real. Handling is decent but have too much weight. Fixable with setups. 2. Good sense of speed, weight, momentum. -Some stages are twisty and there you get the feel of the speed. Otherwise speed effect doesnt really make into it. it is just driving. weight is good.. cars really aint some light feathers like example often at RBR. I would still say that sometimes them are a bit too heavy by weight. momentum... hmm,if you take the game as it is... you enjoy. if you expected way more.. you get disappointed. 3. Excellent force feedback on the G25. -There has been problems with G25 at PC. Consoles works and has got okey feedback but it really could be better. 4. Excellent sound (engine, drivetrain, road, wind, co-driver, impacts). -sounds are a bit miss in this game. Them are a bit comic like. Example turbo at gr.N cars and WRC´s is too strong by voice and in S2000´s,the other sounds dont bring up the tight engine sound. co-driver is poor but generally the notes are excellent. 5. Excellent damage model - As said,you cant total your car like rip the wheel off but you can make it fustratingly slow. Also if you crash big time your car gets way too slow and cant even repair it fully to next stage. Rally kinda over even if you are still there. Only thing what makes you to laugh,is that bonnet will always open,even for small touch XD. 6. Adjustable pacenote style (ie. Petter's or Matt Wilson's) - you can make them to call earlier or later but cant change the pace note system... it will always be from 1 beeing the slowest-6 beeing fastest . 7. Adjustable pacenote rate (how early they're called) -answered 8. Good camera positions (bumper, bonnet, driver's seat, chase) -There are good camera´s and from all you can drive this game. Specially a good thing. Okey in some cars,thingypits are a bit bad looking. 9. Full length stages (Ouninpohja, Col de Turini, Whanga coast, etc.) - What is this,Viv?? Just coming. Okey the stages have real names but you kinda 3 different routes mixed up to make a stage. Stages are as was said 4 minutes+ mostly. I would say that with modern gaming.... Im very happy to stage lenghts. 10. Realistic road width, varying from wide to very narrow (like Germany) -roads are wide or you get the feeling like that but actually when you drive,them doesnt feel so wide anymore. Them are still way too forgiving except Mexico,Portugal,GB example. 11. Good training course, like in RBR -rally school is dumb at WRC. Okey was well made in RBR,but how many really enjoyed to do it?? you always learn more by actual driving. 12. Great looking stages and cars - Would say that stages are country like but not always real rally like. Cars are looking okey and you kinda see what them are. Okey B.gr car,look doesnt get me too many points but the normal cars of the game are nice looking ones. 13. Varying light conditions depending on time of day (including night) -Always at daylight. Kinda realistic in view that WRC haven´t seen night stages for a while.
Overally as I said,its a decent licensed product and I really enjoy to play it. I would give 8.8/10
I've never seen a better damage model in a game before, so that's my biggest plus.
I'm really disappointed by the stages though. As Mixa said: 3 parts are reused all the time to make 6 stages for a rally. (f.e.: in one stage you go left on a junction, in the other right and you drive them reversed)
It is however, by far, the best one of the WRC game series